The envisioned platform is conceived as an integrated solution which combines sensor-controlled serious gaming, web-based information services and interactive entertainment and which brings all that onto a standard television set – a technological environment elderly people are so much more familiar with than a PC. Regarding an appropriately intuitive controller, the Silvergame consortium has been doing successful user acceptance tests with a specially interfaced touchscreen application running on an iPad or tablet PC. Using open standards and allowing for interoperability the Silvergame platform wants to make future upgrades of the pilot applications just as easy as the integration of new applications at a later point in the development.

The Silvergame prototype will include three interactive modules on one central platform:

  • A virtual silver song club, where people meet to sing with each other
  • A multimedia driving simulator for cognitive training of traffic situations
  • A sensor-based dance and fitness training application



Silvergame is a multimedia platform, which is to host a variety of game-based applications, community features and web-based services specifically designed to cater to the needs of elderly people. The project focuses on activities like singing, dancing and driving to activate senior citizens and encourage social interaction among them. The idea is to take advantage of information and communications technologies to contribute to the physical and mental well-being of elderly people.

Expected results and impact

Silvergame offers new options for interaction and communication by bringing into play the same mechanisms that have contributed to the success of the web-based social media and network gaming – success stories that have been developing with hardly any participation at all of the elderly people.

The expected result is an established technological platform with three ready-to-use applications catering to the aforementioned goals – and flexible enough to take on additional applications as plug-ins to add more functionalities in the future.


Partners involved in the Silvergame project

Organization Type Country Website
Exozet Berlin GmbH (Coordinator) SME Germany
AIT Austrian Institute of Technology R&D Austria
Audio Riders Oy SME Finland
Fraunhofer FIRST R&D Germany
Golden Oldies / Grenville Jones End User United Kingdom
Reha-Zentrum Lübben End User Germany
  • Project name: SilverGame: A platform for serious gaming to foster the social inclusion of elderly people
  • Website:
  • Coordinator: Exozet Berlin GmbH, Berit Hanold
  • Duration: 26 Months
  • Starting Date: 01.05.2010
  • Total budget: € 2.777.061
  • Public contribution: € 1.862.012


Berit Hanold


T.: 0049 (30) 2465600


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